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1. Tanks rule, infantry drool - in Feedback/Requests [original thread]
Text Grant wrote: True Adamance wrote: Ghost Steps wrote: Tanks on the beta old days were balenced but really expensive, everything went wrong after the hardener modules, back in the day, tanks were HP mountains (like beating a boss in mo...
- by Ghost Steps - at 2015.12.05 06:40:00
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2. Tanks rule, infantry drool - in Feedback/Requests [original thread]
Tanks on the beta old days were balenced but really expensive, everything went wrong after the hardener modules, back in the day, tanks were HP mountains (like beating a boss in most vg) or weak with quick regen. They should keep tanks simple, wit...
- by Ghost Steps - at 2015.11.30 01:01:00
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3. True HAV AV balance - in Feedback/Requests [original thread]
Tanks on the beta old days were balenced but really expensive, everything went wrong after the hardener modules. They should keep tanks simple, with just 1 hardener per fitting or go back to the tank of old days but with infantry prices (well not ...
- by Ghost Steps - at 2015.11.30 00:58:00
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4. Tanks rule, infantry drool - in Feedback/Requests [original thread]
Why dont the tank use a 2 or 3 man to operate?,that would set a 2vs2 or 3vs3 on the AV vs Tank.
- by Ghost Steps - at 2015.11.28 19:02:00
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5. Ion Pistol idea! - in Feedback/Requests [original thread]
Simple, just let switch weapon after a charged shot (this my woork alsoo for amarrian weaponrry, they already have a damage penalty). PD: Optimization should be for PG.
- by Ghost Steps - at 2015.10.28 13:46:00
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6. Assault rifle needs a buff. - in Feedback/Requests [original thread]
Zan Azikuchi wrote: Ghost Steps wrote: Zan Azikuchi wrote: Give me a reason, other than no, their examplatory numbers, not the desired numbers. I think the AR needs to have a higher ROF with the same DPS, thats the way to go with CQC w...
- by Ghost Steps - at 2015.07.13 04:36:00
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7. Assault rifle needs a buff. - in Feedback/Requests [original thread]
Zan Azikuchi wrote: Give me a reason, other than no, their examplatory numbers, not the desired numbers. I think the AR needs to have a higher ROF with the same DPS, thats the way to go with CQC weapons and a good example to this is the Assa...
- by Ghost Steps - at 2015.07.12 20:42:00
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8. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Strafing is part of any FPS game where the TTK doesnt have tendecy to miliseconds, i learned the strafing technique from HALO for example and i found it really enjoyable, a variable that adds skill to player and not dependant to straight numbers w...
- by Ghost Steps - at 2015.06.06 17:59:00
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9. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: You missed my point entirely. Vesta Opalus wrote: Scout success is slumping already due to the cloaking nerfs, its already well under what an assault or sentinel can get to, which is fine. Agreed. Quote: But rem...
- by Ghost Steps - at 2015.06.05 21:08:00
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10. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: The marksman scout will certainly lose much viability as a slayer. However if that viability came from exploiting hit detection issues, then it simply was never meant to be. The best I can suggest is: Fight at your optimal...
- by Ghost Steps - at 2015.06.05 21:03:00
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11. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
If strafing is dealt with then whats gonna happen to scouts, thats their most used way survive.
- by Ghost Steps - at 2015.06.04 16:46:00
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12. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
In my opinion logis and assault should have the same base speed and stamina, they both are medium frames, sounds logical.
- by Ghost Steps - at 2015.06.03 22:09:00
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13. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
el OPERATOR wrote: Ghost Steps wrote: Still no thoughts on the shield recharge delay on calmando or minmando?, i think ill come back later. doesnt Additional slot creates opportunity for additional regen capability? Not directly, pa...
- by Ghost Steps - at 2015.05.31 18:59:00
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14. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Still no thoughts on the shield recharge delay on calmando or minmando?, i think ill come back later.
- by Ghost Steps - at 2015.05.30 17:01:00
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15. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Any thought on the calmando shield regen delay, it still need to be checked if it is their main tank......
- by Ghost Steps - at 2015.05.28 03:39:00
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16. Factional idea - in Feedback/Requests [original thread]
deezy dabest wrote: Ghost Steps wrote: Give half the LP and a third loyalty rank that normally would for players that players that stay a whole mach of the stomp (i play caldary and amarr) T-T. Umm no way, absolutely no way. Having the...
- by Ghost Steps - at 2015.05.19 02:05:00
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17. Factional idea - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Godin Thekiller wrote: I honestly don't have a single clue of what you're trying to say. Translation: Quote: Reward 1/2 normal LP payout and 1/3 of normal Standing points to players who complete a match on the l...
- by Ghost Steps - at 2015.05.18 05:51:00
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18. Factional idea - in Feedback/Requests [original thread]
Give half the LP and a third loyalty rank that normally would for players that players that stay a whole mach of the stomp (i play caldary and amarr) T-T.
- by Ghost Steps - at 2015.05.17 15:59:00
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19. Rattati, Please change Ion pistol fitting skill to affect PG - in Feedback/Requests [original thread]
They should also let change weapon after charge shot cus i dont see no real practical use for that. The 2 sec waiting can be applied but the change of weapon could giive it an usage on competitive play.
- by Ghost Steps - at 2015.04.12 09:59:00
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20. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
CCP Rattati wrote: quite perfectly actually. Now to buff Burst AR and TACAR more, and nerf scrambler a bit. More numbers later. Is it possible to get the std version of those two?, i love playing std stuff.
- by Ghost Steps - at 2015.03.31 14:21:00
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